2/17/2023 0 Comments Rise of the defiler![]() Increases the incoming damage of up to 3 targets for 30 seconds. Heals Morale over time of up to 6 targets. Increases the Critical Defence of up to 6 targets.Īttacking enemies suffer damage for their transgression (requires trait) Heals Morale initially then and over time morale every 5 seconds for 30 seconds. Revives target at the cost of your own Health and Power. Players leaving the pool area dealt damage over time. You cover an area in slime to reduce the effectiveness of healing. If traited, your target is healed as well. You redirect damage from an ally to yourself while healing yourself. ![]() Upon expiration, you are immediately defeated. Increases Incoming Healing if traited.įor a short time, increase melee and tactical damage, gain +100% Parry chance, -100% attack duration, -50% all skill inductions, increased mitigations, increased run speed and immunity to combat states. ![]()
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